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Apex Duos Tournament

September 4 @ 1:00 pm - September 5 @ 2:00 pm

Apex Duos Private Lobby

 

1st Place Prize: $1,000

Qualifiers: Saturday, September 4th

Time: Check-ins begin at 1pm

 

Finals: Sunday, September 5th

Time: Check-ins begin at 2pm

 

 

 

Tournament Format

This will be a private lobby with 15 duo teams in each match. There will be 4 rounds and two separate groups (Group  A and Group B). Group A will play two matches and Group B will play 2 matches.

We will determine who moves to the finals by checking the leader board at the end of the day. The top 15 players will play in the finals on Sunday at 3 pm.

Point System:

1 Point per kill

1st- 12 pnts

2nd- 9 pnts

3rd- 7 pnts

4th- 5 pnts

5th- 4 pnts

6th-10th- 2 pnts

11th-15th- 1 pnt

 

Game Settings:

Controllers:

All standard controllers, including mouse and keyboard, are legal. Macro functions (e.g., turbo buttons) are not permitted. Wireless controllers are not permitted in the tournament. At the tournament, all controllers are subject to approval from Tournament officials.

Please make sure controllers are compatible with our PCs. We recommend coming to the location prior to the event to try it out. Any ASG staff member can help and give further information if there are any questions or concerns.

 

Console Players Important notice:

Apex does NOT allow cross-progression. This means that a new Origin account must be made via PC prior to the tournament. You can do this for free at the location if there is no access to a PC at home.

 

Match Procedures

Guest Accounts

Players may not compete using guest accounts. All participants must have a unique and valid Origin account.

Observers

In-game observers are not allowed except for Tournament officials.

Bugs & Glitches

In the event of a bug or glitch that affects gameplay, the full Match shall be played out. If a Team calls for a rematch due to the bug or glitch, the Team must save the replay of the bug or glitch and submit it to the Tournament officials for review. The Tournament officials may, at their sole and absolute discretion, determine whether or not the affected Match shall be re-played (partially or in its entirety).

Gameplay Rules

  1. The team with the best total score at the end will be the winner. Scoring is based off a Points Per Kill system, as well as the team’s survival placement.
  2. Players will have at least fifteen (15) minutes before the start of a Match and up to three (3) minutes between each Game of a Match to setup and ensure their mouse, keyboard, and headset are working properly. Fifteen-minute time limits will begin after the conclusion of the preceding Match at that station. Three-minute time limits will begin at the conclusion of the preceding Game.
  3. All Players must be 15 years of age or older
  4. Teams are not allowed to leave their station without permission from Tournament officials.
  5. With one (1) minute of pre-game remaining, the Tournament Director will notify the Teams that the game will be beginning shortly and to be prepared to start.
  6. No warm-up or practice games are permitted once the Match’s first game has begun.
  7. Players may not look at an opposing Player’s monitor or projected screen during a Game.
  8. Players and team representatives may not intentionally manipulate a teammate’s controller, mouse or keyboard during a Game.
  9. Breaking one of the gameplay rules 6-8 shall result in an automatic forfeit of the then current Game.
  10. Teams are allowed to call technical timeouts if their equipment is malfunctioning but are forbidden to talk during those timeouts other than to Tournament officials.
  11. If Tournament officials identify that a Player has disconnected the tournament officials may, at their sole and absolute discretion, halt a Match or Game to allow the Player to reconnect.
  12. Only Game-related chat is allowed during live gameplay.
  13. Players are not allowed to hang jackets or other objects over the chairs, in front of cameras, or anywhere elsewhere deemed by Tournament officials to be obstructing the broadcast
  14. All Systems Go management has the final ruling on all tournament matters.
  15. Players must NOT watch any of the TV monitors, or LED Monitors once they are in a match. In the case that the tournament is live-streamed, players may not use their phones to access the live-stream on the PC floor. Failure to comply will result in disqualification.

Equipment Rules

  1. Players must provide their own controller & USB wire. ASG has a very limited amount of XBOX & PS5 controllers and will be distributed, if necessary, on a first-come, first-serve basis.
  2. For tournament Matches, Players must use the PC, monitor, tournament station headset, Team communication software, and network equipment provided by All Systems Go.
  3. If a Player finds that an issue has occurred with any of this equipment, such Player should pause the Game and notify a Tournament official immediately. Players are exclusively responsible for ensuring proper function of the audio equipment prior to the start of all Games.
  4. If a Tournament official is able to confirm that an equipment issue has occurred, they, in their sole and absolute discretion, will determine whether the Game should be restarted, the Game win (if any) should be awarded to a Team, or the conditions under which the Game should be resumed.
  5. All Systems Go reserves the right to deny the use of any equipment, device or other facilitative object suspected of providing an unfair competitive advantage. All Systems Go also reserves the right to inspect all equipment.
  6. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.
  7. Players may not use third party applications, programs, or download any software onto tournament computers without approval from a Tournament official.
  8. Players may not use a USB flash drive or other storage devices.
  9. Players may not alter game files or modify drivers without approval of a Tournament official.
  10. During a Game, Players may not have applications, browsers, or streams open other than the game itself and any necessary drivers.
  11. Players who break equipment rules 6-11 above, may be given a warning or may be subject to forfeit the then current Game. After the first warning, each subsequent warning that a Team receives will result in a forfeit of the then current Game.
  12. All Systems Go will attempt to help Players with technical issues related to their controller, mouse, keyboard, or earbuds, but will not allow such issues to delay the tournament.
  13. If a Player’s equipment is malfunctioning, the Player will have five (5) minutes to replace the malfunctioning equipment before the Player will be forced to use an ASG-provided controller, earbud(s), mouse, or keyboard.

Conduct Rules

Foul Rules

  1. Players may not use a USB flash drive, unplug anything from a monitor, PC, or audio equipment, or touch power units without a Tournament official’s prior permission. Players may not move a monitor, PC, or audio equipment without a Tournament official’s prior permission. Players may not adjust monitor settings, other than volume, without a Tournament official’s prior permission.
  2. Players and Team representatives will act professionally at all times and may not curse, taunt or use vulgar or inappropriate language or gestures.
  3. Players/Teams may not use a Match’s designated station for warm-up games during, or prior to the start of, a Match without a Tournament official’s prior permission.
  4. Players/Teams that have not been eliminated from the tournament have priority over other Players/Teams regarding the use of stations for warm-up.
  5. Players and Team representatives may not stand on chairs, tables, or other All Systems Go equipment and will follow all rules of the venue as designated by All Systems Go.
  6. Players and Team representatives may not verbally abuse a Tournament official. Verbal abuse of a Tournament official includes, but is not limited to, the use of vulgar language directed at a Tournament official, the use of insulting words or gestures directed at a Tournament official, and excessive argument with a Tournament official that results in the delay of a match.
  7. Players and Team representatives may not incite spectators into taunting a Player, coach, or spectator.
  8. Players and Team representatives may not taunt or celebrate in excess. Excessive taunting/celebration includes, but is not limited to, post-Match taunting or celebration directed at or referencing an opponent(s). Post-Match interactions between opponents must be limited to acts of sportsmanship.
  9. Players and Team representatives may not engage in unsportsmanlike physical contact.
  10. Players and Team representatives may not throw anything in the direction of an opponent. Players and coaches may not throw anything into the audience or otherwise intentionally make unwanted contact with any spectator, tournament official, or other individual in attendance at any All Systems Go event, including the tournament.
  11. Players and Team representatives may not engage in any other conduct that, in the discretion of tournament officials, violates the spirit of these rules, affects the ability of tournament officials to conduct a fair and safe competition, and/or is detrimental to All Systems Go and/or its partners.

 

Additional Rules

  1. Players/Teams are expected to put forth their best effort in all Games and Matches.
  2. Players, coaches, Team staff and/or managers, and other Team or Player representatives, shall not participate in or otherwise be involved with, either directly or indirectly, any fantasy sports, betting or gambling that uses tournament stats or results or that is otherwise related to All Systems Go in any way, and shall not associate with bettors or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, any fantasy sports, betting or gambling that uses tournament stats or results or that is otherwise related to All Systems Go in any way. Any betting or gambling by a Player, coach, Team staff and/or manager, or other Team or Player representative against his/her own Team’s/Player’s matches will result in immediate disqualification of the entire Team and, at the discretion of All Systems Go management, a ban from one or more subsequent All Systems Go competitions (up to permanent expulsion from all future All Systems Go events).
  3. Players/Teams may not intentionally forfeit a game or conspire to manipulate rankings or brackets.
  4. Players, coaches and Team representatives are expected to treat all members of All Systems Go staff, and sponsors, with respect.
  5. Public statements made about private information, unofficial roster changes, and disparaging remarks made about All Systems Go or its partners are prohibited.
  6. “Tournament officials” refers to the following: all Referees and Administrators, any Tournament Directors and All Systems Go Commissioner.

Legal Matters

  1. Match fixing is defined as an attempt to arrange or influence, in advance, the outcome of a Match, or events within the Match, usually for the purpose of making money, often from betting. Participants (i.e., Players, Teams or coaches or their family, friends, associates or representatives), directly or indirectly, are not allowed to accept from, or offer to, any person or entity (whether they are Participants or otherwise) any bribes/gifts/rewards of any nature in relation to seeking to influence the outcome, result of, conduct of, a Match or the tournament. Participants are under a strict obligation to immediately report to a Tournament official any approach, or any offer of a bribe/gift/ reward made to them, or any other Participant, related to seeking to influence the outcome, result, or conduct of a Match or the tournament.
  2. Any form of cheating and/or ghosting is strictly forbidden and may lead to immediate disqualification and previous Matches may also be reviewed. Tournament officials may opt to deduct further points and/or disqualify the Team from the tournament or other All Systems Go owned, produced or managed tournaments or leagues entirely. The Team may also lose any seeding for future tournaments or other All Systems Go owned, produced or managed tournaments or leagues.
  3. Participants shall act in a professional manner at all times during Match play or otherwise while onsite at the tournament venue, and shall refrain from acting in a vulgar, abusive, or offensive manner or engaging in any illegal activity.
  4. Spirit of the Rules. Finality of all decisions regarding the interpretation of these rules, Player and Team eligibility, scheduling and staging for the tournament and related events, and penalties for misconduct, lie solely with All Systems Go management, the decisions of which are final All Systems Go decisions relating to these rules and/or the tournament cannot be appealed and shall not give rise to any claim for monetary damages or other legal or equitable remedy. These rules may be amended, modified or supplemented by All Systems Go, from time to time, in order to, among other things, ensure fair play and the integrity of All Systems Go.

Details

Start:
September 4 @ 1:00 pm
End:
September 5 @ 2:00 pm